RMIT kiosk
A cross-disciplinary project combining game design, branding, architecture, interior design, and fine arts to create an engaging, culturally inclusive food kiosk experience.
Summary
Situation
RMIT students often skip meals or choose unhealthy options due to high food prices, limited cultural variety, and lack of inclusive spaces. This project aimed to design a food co-op that offers affordable, multicultural ready-to-eat meals and snacks.


task
My role was to design the user flow, information architecture, and UI/UX prototype for the co-op’s digital and physical experience, ensuring accessibility, affordability, and a sense of cultural belonging.


action
My role was to design the user flow, information architecture, and UI/UX prototype for the co-op’s digital and physical experience, ensuring accessibility, affordability, and a sense of cultural belonging.
research
Conducted user research through interviews and surveys, identifying key pain points (price, convenience, cultural relevance).



User journeys and IA
Mapped user journeys and created a clear IA and user flow for ordering and feedback.




Design system
Built a design system with a component library (buttons, forms, modals, rating stars) and a consistent typography hierarchy to ensure scalability and visual coherence.


interface
RMIT students often skip meals or choose unhealthy options due to high food prices, limited cultural variety, and lack of inclusive spaces. This project aimed to design a food co-op that offers affordable, multicultural ready-to-eat meals and snacks.
